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Tomba ps1 text dump
Tomba ps1 text dump










tomba ps1 text dump
  1. #TOMBA PS1 TEXT DUMP UPDATE#
  2. #TOMBA PS1 TEXT DUMP PATCH#
  3. #TOMBA PS1 TEXT DUMP ANDROID#
  4. #TOMBA PS1 TEXT DUMP CODE#
  5. #TOMBA PS1 TEXT DUMP WINDOWS#

It could easily crash the emu (misbehaving game or even malicious ISO)

  • psxinterpreter: reduce the use of globals.
  • gpu_neon: adjust some comments and things.
  • gpu_neon: brand new x86 SSE2+ implementation.
  • #TOMBA PS1 TEXT DUMP PATCH#

    misc: patch some issues indicated by clang.don’t cast between long and pointers for win64.maybe fix x86 32bit detection for libretro’s infra.Before it would still execute them and just do an error response cdrom: actually reject commands when not ready.cdrom: allow to interrupt initial scan sequence.cdrom: treat seek the same as other commands.cdrom: change GetlocL behavior – fixes Beat Mania (Japan) Notes don’t drop down.Fixes crackling sound in Intro fmv of Suikoden II and similar sound issues, with other games

    #TOMBA PS1 TEXT DUMP UPDATE#

  • cdrom: update status immediately after seek.
  • For Parasite Eve 2 and others, adjust “PSX CPU clock” instead if needed.
  • psxinterpreter: use cycle_multiplier also, not just ari64 dynarec.
  • libretro: adjust options after recent changes.
  • lightrec: allow to switch to pcsx’s interpreter anytime.
  • lightrec: fix pcsx interpreter -> lightrec switch too.
  • #TOMBA PS1 TEXT DUMP CODE#

  • adjust multitap code to interact with standalone better.
  • psxbios: use noninvasive print for -psxout.
  • cdrom: add a timing hack – fixes T’ai Fu: Wrath of the Tiger gets stuck on initial loading screen.
  • Fixes bugs affecting Jackie Chan Stuntmaster, Vib-Ribbon, GTA2, and maybe other games.
  • lightrec: Update to the latest Lightrec.
  • cdrom: handle fifo overreads – fixes Dance Dance Revolution 3rd Mix stuck on “NOW LOADING”.
  • cdrom: change GetlocP handling – fixes Captain Commando graphical glitches.
  • It will race with the new ISOgetBufferSub()
  • cdriso: fix up chd for separated subq reads.
  • spu: fix a wrong assumption – fixes issue in Need for Speed III – Hot Pursuit.
  • lightrec: Disable threaded compiler by default.
  • cdrom: don’t report read too early – fixes no (more) background music in Gran Turismo.
  • cdriso: unbreak cdda for chd – fixes sound is broken in several games.
  • cdrom: make the timing hack conditional – fixes incorrect behavior in Crash Bandicoot.
  • dma: add optional slow linked list walking – fixes issues in Crash Bash (PAL), Spot Goes To Hollywood, Final Fantasy Chronicles (FF4).
  • cdrom: forget old sector on cd change – fixes Syphon Filter 2 does not change disk.
  • Fixes bad input delays/no input registered in certain games.
  • gpulib: allow commands to span list entries.
  • Fixes Black screen when starting a game with Shadow Tower – cdrom: adjust a timing hack.
  • Fix Kirby’s Air Ride – BlendingState: Set source and destination alpha factors in logic op workaround.
  • Show proper labels when GC controller is used on ports 1-4 in Wii mode.
  • Expose the “Speed Up Disc Transfer Rate” option.
  • Expose “Prefetch Custom Textures” core option.
  • Change some logging levels to debug to avoid huge spam in logs.
  • tomba ps1 text dump

    Keep the font as big as it was for 1 digit all the time.

  • VIDEO: minor fixes (requires more work).
  • CORE: detect some configurations from filename.
  • tomba ps1 text dump

    CORE: added model 664 to allow DSK and BASIC 1.0.DB: added DB v1 using clean-cpc-db info.DB: you could add direct tokens using $ (for joystick keybinds or cleans).AUTORUN: added better code inspired by Fredouille – caprice-forever.DB: added new tests, sync clean-cpc-db v1.1.DC: Implemented replace CMD, now you can load DSK/CDT from UI.CORE: Keyboard Transparency Option added.RMP: Knight Lore, 1942, 1943, 3D Grand Prix, Abu Simbel Profanation, Barbarian, Boloncio, Boulder Dash, Bruce Lee, Ghostbusters, Harrier Attack, Match Day II, Myth, Oh Mummy (RMP WIP).This should fix issues in (at least) the following games, based on my testing : This PR fixes this, allowing other resolutions to display properly. Previously, the emulator only ran at the default 320 x 240 resolution. Jaguar games can change resolutions during gameplay.Adds Libretro Cheat Code Support so users could add emulator cheat code on top of RetroArch cheat code.Fix frontend language not changing DS language properly.

    tomba ps1 text dump

    #TOMBA PS1 TEXT DUMP WINDOWS#

  • Fixes music no longer working on Windows with recent versions of GCC – and fixes crashes.
  • Allow loading external XML database with baked in database as fallback.
  • #TOMBA PS1 TEXT DUMP ANDROID#

    New core, available for Linux, Windows, macOS and Android first.We will make an effort to update it as we go along in case we notice any omissions. There might be more cores that have seen updates which have gone underreported during this time period. It has been a long time since our last core update report, so bear with us as we go through this long laundry list. We will cover all core updates here from May 2022 to December 2022.












    Tomba ps1 text dump